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257 lines
8.2 KiB
PHP
257 lines
8.2 KiB
PHP
<?php
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require_once($_SERVER['DOCUMENT_ROOT'] . "/session.php");
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if (!isset($_SESSION["level"]) || $_SESSION["level"] > 5) {
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sleep(1);
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header("Location:" . $WebSite . "login/login_form.php");
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exit;
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}
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include $_SERVER['DOCUMENT_ROOT'] . '/load_header.php';
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?>
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<!DOCTYPE html>
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<html lang="ko">
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<head>
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<meta charset="UTF-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>그리기 도구 예제</title>
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<link rel="stylesheet" href="/css/style.css">
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<style>
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.tool-button.active {
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background-color: #007bff !important;
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color: white !important;
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border-color: #007bff !important;
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}
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.tool-button:hover {
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background-color: #e9ecef;
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}
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#previewContainer {
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position: relative;
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width: 800px;
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height: 600px;
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border: 1px solid #dee2e6;
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}
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#drawingCanvas {
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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z-index: 1000;
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}
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</style>
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</head>
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<body>
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<div class="container mt-3">
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<h2 class="text-center mb-4">Drawing Tool Demo</h2>
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<!-- Controls -->
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<div class="d-flex align-items-center mb-2">
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<button id="drawBtn" class="btn btn-outline-dark btn-sm me-2">그리기</button>
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<button id="lineBtn" class="btn btn-outline-primary btn-sm me-2 tool-button">선</button>
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<button id="freeBtn" class="btn btn-outline-dark btn-sm me-2 tool-button">자유곡선</button>
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<button id="polylineBtn" class="btn btn-outline-dark btn-sm me-2 tool-button">폴리라인</button>
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<button id="textBtn" class="btn btn-outline-dark btn-sm me-2 tool-button">문자입력</button>
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<button id="eraserBtn" class="btn btn-outline-dark btn-sm me-2 tool-button">지우개</button>
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<input type="color" id="drawColor" value="#000000" class="form-control form-control-color me-2" />
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<input type="number" id="lineWidth" value="2" min="1" max="20" class="form-control form-control-sm w-auto me-2" />
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<button id="clearDrawingBtn" class="btn btn-primary btn-sm me-2">이미지 초기화</button>
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<button id="saveDrawingBtn" class="btn btn-success btn-sm">그리기 저장</button>
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</div>
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<!-- Preview Container -->
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<div id="previewContainer" class="border" style="position:relative; width:800px; height:600px;">
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<img src="/img/placeholder.png" alt="Preview" id="baseImage" class="img-fluid" style="width:100%; height:100%; object-fit:contain;" />
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</div>
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<!-- Optional file input for saved drawing -->
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<input type="file" id="upfile" name="upfile" style="display:none;">
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</div>
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<!-- 개선된 그리기 모드 로직 -->
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<script>
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// 기존 복잡한 다중 캔버스 처리 대신 단일 캔버스를 이용
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let canvas, ctx;
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let drawMode = null; // 'line', 'free', 'polyline', 'text', 'eraser'
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let drawColor = '#000000';
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let lineWidth = 2;
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let isDrawing = false;
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let startX = 0, startY = 0;
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let path = [];
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// 툴 버튼
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const drawBtn = document.getElementById('drawBtn');
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const lineBtn = document.getElementById('lineBtn');
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const freeBtn = document.getElementById('freeBtn');
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const polyBtn = document.getElementById('polylineBtn');
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const textBtn = document.getElementById('textBtn');
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const eraserBtn = document.getElementById('eraserBtn');
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const colorPicker = document.getElementById('drawColor');
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const widthInput = document.getElementById('lineWidth');
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// 캔버스 생성 및 초기화
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function createCanvas() {
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const preview = document.getElementById('previewContainer');
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// 기존 캔버스 제거
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const old = document.getElementById('drawingCanvas');
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if (old) old.remove();
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canvas = document.createElement('canvas');
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canvas.id = 'drawingCanvas';
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canvas.width = preview.clientWidth;
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canvas.height = preview.clientHeight;
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Object.assign(canvas.style, {
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position: 'absolute', top: 0, left: 0,
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width: '100%', height: '100%', zIndex: 1000,
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cursor: drawMode === 'eraser' ? 'crosshair' : 'default'
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});
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preview.appendChild(canvas);
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ctx = canvas.getContext('2d');
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ctx.lineCap = 'round';
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ctx.lineJoin = 'round';
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}
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// 이벤트 해제
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function detachEvents() {
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if (!canvas) return;
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canvas.onmousedown = null;
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canvas.onmousemove = null;
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canvas.onmouseup = null;
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canvas.onmouseleave = null;
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}
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// 이벤트 연결
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function attachEvents() {
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const rectTransform = (e) => {
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const rect = canvas.getBoundingClientRect();
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return {
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x: (e.clientX - rect.left) * (canvas.width / rect.width),
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y: (e.clientY - rect.top) * (canvas.height / rect.height)
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};
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};
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canvas.onmousedown = e => {
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const pt = rectTransform(e);
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isDrawing = true;
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startX = pt.x; startY = pt.y;
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path = [pt];
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ctx.strokeStyle = drawMode === 'eraser' ? '#ffffff' : drawColor;
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ctx.lineWidth = Number(widthInput.value) || lineWidth;
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if (drawMode === 'free') {
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ctx.beginPath(); ctx.moveTo(pt.x, pt.y);
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}
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};
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canvas.onmousemove = e => {
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if (!isDrawing) return;
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const pt = rectTransform(e);
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if (drawMode === 'free') {
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ctx.lineTo(pt.x, pt.y);
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ctx.stroke(); path.push(pt);
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} else if (drawMode === 'eraser') {
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ctx.save();
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ctx.beginPath();
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ctx.fillStyle = '#ffffff';
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ctx.arc(pt.x, pt.y, Number(widthInput.value) || 10, 0, Math.PI*2);
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ctx.fill(); ctx.restore();
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}
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};
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canvas.onmouseup = e => {
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if (!isDrawing) return;
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const pt = rectTransform(e);
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if (drawMode === 'line') {
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ctx.beginPath(); ctx.moveTo(startX, startY);
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ctx.lineTo(pt.x, pt.y); ctx.stroke();
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} else if (drawMode === 'polyline') {
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ctx.beginPath(); const last = path[path.length-1];
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ctx.moveTo(last.x, last.y); ctx.lineTo(pt.x, pt.y); ctx.stroke();
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path.push(pt);
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} else if (drawMode === 'text') {
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const txt = prompt('텍스트 입력:');
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if (txt) {
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ctx.fillStyle = drawColor;
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ctx.font = `${widthInput.value||16}px sans-serif`;
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ctx.fillText(txt, pt.x, pt.y);
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}
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}
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isDrawing = drawMode === 'polyline';
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};
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canvas.onmouseleave = () => { isDrawing = false; };
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}
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// 모드 설정
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function setMode(mode) {
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drawMode = mode;
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document.querySelectorAll('.tool-button').forEach(btn => btn.classList.remove('active'));
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switch(mode) {
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case 'line': lineBtn.classList.add('active'); break;
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case 'free': freeBtn.classList.add('active'); break;
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case 'polyline':polyBtn.classList.add('active'); break;
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case 'text': textBtn.classList.add('active'); break;
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case 'eraser': eraserBtn.classList.add('active'); break;
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}
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if (canvas) canvas.style.cursor = mode === 'eraser' ? 'crosshair' : 'default';
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}
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// 버튼 이벤트
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drawBtn.onclick = () => {
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if (canvas) {
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detachEvents(); canvas.remove(); canvas=null;
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drawBtn.textContent = '그리기';
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} else {
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createCanvas(); attachEvents();
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drawBtn.textContent = '중지';
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}
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};
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lineBtn.onclick = () => setMode('line');
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freeBtn.onclick = () => setMode('free');
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polyBtn.onclick = () => setMode('polyline');
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textBtn.onclick = () => setMode('text');
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eraserBtn.onclick = () => setMode('eraser');
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colorPicker.oninput= e => drawColor = e.target.value;
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widthInput.oninput = e => lineWidth = Number(e.target.value);
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// 초기화 및 저장 버튼
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document.getElementById('clearDrawingBtn').onclick = () => {
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if (canvas) {
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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path = [];
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isDrawing = false;
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}
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};
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document.getElementById('saveDrawingBtn').onclick = () => {
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if (canvas) {
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canvas.toBlob(blob => {
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const url = URL.createObjectURL(blob);
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const a = document.createElement('a');
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a.href = url;
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a.download = 'drawing.png';
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a.click();
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URL.revokeObjectURL(url);
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});
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}
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};
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// -------------------------------------------------
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// 이 패치를 적용하시면, 그리기 모드는 단일 캔버스에서만 동작하며
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// 기존 이미지가 사라졌다가 재출력되는 버그가 사라집니다.
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// 버튼별 동작도 일관적으로 처리됩니다.
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</script>
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<script >
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var loader = $('#loadingOverlay');
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if (loader.length) {
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loader.hide();
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}
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</script>
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</body>
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</html>
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