diff --git a/resources/views/rd/fire-shutter-drawing/index.blade.php b/resources/views/rd/fire-shutter-drawing/index.blade.php index 5e07cbe1..07bd01f2 100644 --- a/resources/views/rd/fire-shutter-drawing/index.blade.php +++ b/resources/views/rd/fire-shutter-drawing/index.blade.php @@ -1065,7 +1065,7 @@ function fs3dBuild() { const stubPinVisible = 200; // 밖에서 보이는 길이 (플랜지 밖) const stubPinInside = stubPinTotal - stubPinVisible; // 플랜지 안쪽 (100mm) const shaftR = b.shaftDia / 2; - const flangeR = shaftR * 1.4; // 플랜지 외경 + const flangeR = shaftR; // 플랜지 외경 = 샤프트 외경 (끝에 딱 들어가는 형태) const flangeThick = 10; // 플랜지 두께 const flangeMat = new THREE.MeshStandardMaterial({ color: 0x78716c, metalness: 0.5, roughness: 0.35 }); const stubPinMat = new THREE.MeshStandardMaterial({ color: 0x9ca3af, metalness: 0.7, roughness: 0.25 }); @@ -1663,7 +1663,7 @@ function refreshPresetList() { // ============================ fsCalc(); refreshPresetList(); - fsSwitch('Settings'); + fsSwitch('3D'); })();