From eef685a5edc85249404d182d566aa62606e6e3fe Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=EA=B9=80=EB=B3=B4=EA=B3=A4?= Date: Mon, 9 Mar 2026 08:28:32 +0900 Subject: [PATCH] =?UTF-8?q?fix:=20[rd]=20=ED=94=8C=EB=9E=9C=EC=A7=80=20?= =?UTF-8?q?=EC=99=B8=EA=B2=BD=3D=EC=83=A4=ED=94=84=ED=8A=B8=20=EB=8F=99?= =?UTF-8?q?=EC=9D=BC=20+=20=EC=B4=88=EA=B8=B0=20=ED=83=AD=203D=EB=A1=9C=20?= =?UTF-8?q?=EB=B3=80=EA=B2=BD?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 플랜지: 샤프트 끝에 딱 들어가는 형태 (외경=샤프트 외경) - 초기 탭: Settings → 3D 렌더링으로 변경 --- resources/views/rd/fire-shutter-drawing/index.blade.php | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/resources/views/rd/fire-shutter-drawing/index.blade.php b/resources/views/rd/fire-shutter-drawing/index.blade.php index 5e07cbe1..07bd01f2 100644 --- a/resources/views/rd/fire-shutter-drawing/index.blade.php +++ b/resources/views/rd/fire-shutter-drawing/index.blade.php @@ -1065,7 +1065,7 @@ function fs3dBuild() { const stubPinVisible = 200; // 밖에서 보이는 길이 (플랜지 밖) const stubPinInside = stubPinTotal - stubPinVisible; // 플랜지 안쪽 (100mm) const shaftR = b.shaftDia / 2; - const flangeR = shaftR * 1.4; // 플랜지 외경 + const flangeR = shaftR; // 플랜지 외경 = 샤프트 외경 (끝에 딱 들어가는 형태) const flangeThick = 10; // 플랜지 두께 const flangeMat = new THREE.MeshStandardMaterial({ color: 0x78716c, metalness: 0.5, roughness: 0.35 }); const stubPinMat = new THREE.MeshStandardMaterial({ color: 0x9ca3af, metalness: 0.7, roughness: 0.25 }); @@ -1663,7 +1663,7 @@ function refreshPresetList() { // ============================ fsCalc(); refreshPresetList(); - fsSwitch('Settings'); + fsSwitch('3D'); })();